Mod Library - Eastern Sun Wiki

Mod Library
This page explains item properties, from their mechanism to effective usage.
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http://www.diabloii.net/items/modifiers/special-modifiers.shtml

Deadly Strike

Deadly Strike % gives a chance of dealing Double Damage. The damage is doubled after all other bonuses, including Str or Dex modifying weapon damage. Only physical damage is multiplied. There is no penalty for ranged attacks.

Assassins, Barbarians and Amazons have a similar skill bonus called Critical Strike. While Critical Strike % also doubles physical damage, it doesn't stack with Deadly Strike. The game rolls for x2 damage for one, then the other if it fails. So having both properties increases double damage chances, but never allows 4x damage.

Crushing Blow

Open Wounds

Some examples:
Clvl 10: 11.8 per sec over 8 seconds for a total of 94.5 damage.
Clvl 30: 42.6 per sec over 8 seconds for a total of 340.6 damage.
Clvl 50: 99.7 per sec over 8 seconds for a total of 797.7 damage.
Clvl 70: 178.8 per sec over 8 seconds for a total of 1430.5 damage.
Clvl 90: 266.7 per sec over 8 seconds for a total of 2133.6 damage.

Also, the damage is divided by 4 for a player target. In addition, for a missile versus a player target one should divide the damage by 8 instead.

Finally, versus bosses and champions the damage is divided by 2.

It is possible to get up to 100% chance for Open Wounds. Anything above 100% is discarded.

Hit Blinds Target

Freezes Target

Cannot Be Frozen

Slows Target by %, Decrepify and Chill effect

Fires Explosive Arrows/Bolts

+XX% To Magic Skill Damage

+XX% To Wind Skill Damage

+ to Fire Skills

Life/Mana per clvl, Vitality and Enhanced Maximum Life/Mana, Battle Orders

Better Chance of Getting Magic Items

Extra Gold from Monsters

Level Requirement +x

Requirements -%

Multiple 'of Aurora' items

-% to Enemy Fire/Lightning/Cold/Poison Resistance

Damage Taken Goes to Mana

Poison Length Reduced by

Damage Reduced by %

Fire/Cold/Lightning Absorb and Absorb %

Prevent Monster Heal

Slain Monsters Rest in Peace

Piercing Attack

Ignores Target's Defense

-% to Target Defense

Replenish Life and Drain Life

Fade (Cosmetic Effect)

CtC on Attack/on Striking

+% to Experience Gained

+1 To Carry One Item Check*

Knockback

[Merc Only] Property